You'll know if it freezes if the main menu train cutscene freezes. If it stutters more or the stuttering isn't gone, just redo the process, run each thread and repause it at 0x80000000, eventually it'll work, shouldn't take long. Doing this fixes the audio stutter both in-game and in cutscenes, but sometimes can freeze the game or cause it to stutter more.
If I do it for 0, 2, or 3 the game stutters more. Start with 5 and spam run and pause until you see "0x80000000" where "Tag mask" is.
On the debug, you'll see a drop down menu with all these threads on the top right, the bottom ones (gfdSpursCellSpursKernal0-5) are your focus. Launch the game and make your way to the intro cutscene that stutters. So open up RPCS3 and under the "View" tab make sure the debugger is checked. It should be noted that this is only for Persona, if you have another game doing this it won't fix it.
Now it's time for the juicy fix, this is what made the game actually playable and got rid of that annoying audio stutter. Check the GUI settings in the launcher (remember both persona 5 and general settings) for anything that is dependent on your hardware.
Resolution Scale: 300 (if you want to go over 100% you probably want this mod to fix portraits )ĭriver Recovery Timeout: 1000000 (left default)Īgain, THESE SETTINGS WERE FOR MY HARDWARE, you could have different settings that need changing.
Resolution: 1280x720 (changing this to 1080p does nothing, just leave it at 720p)įorce High Precision Z buffer: false (left default)ĭisable ZCull Occlusion Queries: false (left default)ĭisable Vertex Cache: false (left default)Ĭonsecutive Frames To Draw: 1 (left default)Ĭonsecutive Frames To Skip: 1 (left default) Hook static functions: false (depends on your CPU, I left it false for mine)įor the video section (I recommend going to the GUI to change these settings): SPU loop detection: true (should give an fps increase regardless of the CPU) SPU delay penalty: 0 (might give a small fps increase regardless of the CPU) Preferred SPU Threads: 1 (2 could be better if you have an i7, but with an i5 1 is the best option) Maximum immediate DMA write size: 16384 (left default) Lower SPU thread priority: true (should give a small fps increase regardless of the cpu) SPU Decoder: Recompiler (ASMJIT) (left default)īind SPU threads to secondary cores: true (don't think it affect my i5, but it doesn't seem to hurt to have it on) My settings (I used the config, but you can also use the GUI): For the "Core" section: (Everything that matters, excluding SPU delay penalty (that's only in the config), can be found in the GUI) You can access these settings by going to the folder with the RPCS3 exe and opening up the config file with Notepad++, it should be noted that this is the general config settings for all games, but each game can also have it's own config folder (will be created if you change that game's settings in the GUI), this can be accessed by right clicking Persona 5 in RPCS3 and selecting the open config folder option. For i7s has given their recommend settings and I've included them below. These are the settings I found worked best for me. Settings can vary depending on your hardware, so don't just blindly use mine. Next thing are my settings, again I can't stress enough that this was done with an i5 and with my hardware.
I'm also going to assume you already have the emulator, the PS3 update, and Persona 5 downloaded and installed correctly, and now you're trying to make it playable. If you just want the audio fix and don't wanna read all of this that's fine, skip to the debug fix below. With this I get around 10-20 in low FPS areas with lots of people, but there's no stutter in-game or in cutscenes so I find it's playable. I'll try to include as much information as possible in the hopes to help as many different hardware setups as I can. This is not an official guide, but it does hold a lot of information and fixes that can help you if you are having trouble with performance. I decided it'd be best to share what I did and put everything I've picked up in one post because some of this stuff (the debug audio stutter fix in particular) was rather hard to find. This worked for me and it's what I did based on my research and testing. Before we begin, read the title carefully, this is how I made Persona 5 playable.